Oof sorry for procrastinating on these votes/feedback, the same things that kept me from writing last month came back almost immediatley this week! Here's my voting (keeping in mind that I readily acknowledge that most of us really didn't have the time to do everything we wanted with our tracks haha):
1) Avaruussaha - Super pretty, wonderful production. Does a great job of evolving the texture while still keeping its really intimate character; not entirely sure how I feel about the voice that comes in at 1:20, but maybe that's why it's mixed so low, haha.
2) Danilo Ciaffi - Really beautiful and contemplative piece; the voice and cello are both such nice sounds. Can't say I've played either game you drew inspiration from, but it definitely seems appropriate for what I know of them! Would be interested to see a few more subtle textural elements added in; doesn't necessarily have to thicken the texture, just a bit of ear candy here and there could go a long way.
3) SMAC88 - Really nice soundscape here, blurs the line between sound design and composition in an interesting and effective way. That being considered, though, the piano sound was a little bit harsh, and removed me from the experience a bit rather than being a textural element of its own; this also made the repetition, which would have been fine from a soundscape standpoint, take a bit too much of the focus away from the space you created, imo.
4) Tremendouz - There are some really nice ideas here, and the zelda/okami inspiration definitely shines through! I know you'd specifically mentioned not getting to flesh this out like you wanted, so take this with a grain of salt haha: I like the drop in energy when the accented eighth note patterns drop out to just hit the beginning of each bar, but at those spots I do especially feel like it could use a bit more pad-like voices to compensate for that drop in intensity. That being said, I do like the instrumental evolution that you do have on the second repetition of each section, namely the floor tom (I think?) and harp figures!
All in all, great job with a demanding prompt, yall.